Difference between revisions of "Human factor"

From CNM Wiki
Jump to: navigation, search
Line 1: Line 1:
 
A [[human factor]] (hereinafter, the ''Factor'') is an individual's characteristic such as appearance, attitude, capacity, and habit that contributes to this individual's interaction with his or her surrounding cultures, systems, environments, and other human beings, and, consequently, impacts his or her performance.
 
A [[human factor]] (hereinafter, the ''Factor'') is an individual's characteristic such as appearance, attitude, capacity, and habit that contributes to this individual's interaction with his or her surrounding cultures, systems, environments, and other human beings, and, consequently, impacts his or her performance.
  
[[Human factors]] (alternatively known as [[ergonomics]]) is the scientific discipline of studying interactions between humans and external systems, including human-computer interaction. When applied to design, the study of human factors seeks to optimize both human well-being and system performance.
+
[[Human factors]] (alternatively known as [[Human factors|ergonomics]]) is the scientific discipline of studying interactions between humans and external systems, including human-computer interaction. When applied to design, the study of [[human factors]] seeks to optimize both human well-being and system performance.

Revision as of 03:53, 15 October 2019

A human factor (hereinafter, the Factor) is an individual's characteristic such as appearance, attitude, capacity, and habit that contributes to this individual's interaction with his or her surrounding cultures, systems, environments, and other human beings, and, consequently, impacts his or her performance.

Human factors (alternatively known as ergonomics) is the scientific discipline of studying interactions between humans and external systems, including human-computer interaction. When applied to design, the study of human factors seeks to optimize both human well-being and system performance.